WebRTCのgetUserMedia APIで自撮りするサンプルです。 Chrome 40で確認。
<!doctype html>
<html>
<head>
<title>Cameraテスト</title>
</head>
<body>
<video autoplay width="400" height="300"></video>
<img src="" width="400" height="300">
<canvas style="display:none;" width="400" height="300"></canvas>
<script type="text/javascript">
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || window.navigator.mozGetUserMedia || navigator.msGetUserMedia;
window.URL = window.URL || window.webkitURL;
var video = document.querySelector('video');
var canvas = document.querySelector('canvas');
var ctx = canvas.getContext('2d');
var localMediaStream;
navigator.getUserMedia({video: true, audio: false},
function (stream) {
video.src = window.URL.createObjectURL(stream);
localMediaStream = stream;
},
function (error) {
alert(JSON.stringify(error));
}
);
function takeSnapshot() {
if (localMediaStream) {
ctx.drawImage(video, 0, 0, 400, 300);
document.querySelector('img').src = canvas.toDataURL('image/webp');
}
}
video.addEventListener('click', takeSnapshot, false);
</script>
</body>
</html>